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5. Cinematics and Narratives: Development of a Prototype System
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Mark Chavez & Liu Lin Yi from Nanyang Technological University
Product Type : Business Conference
Improving performance of online game services via graphic processor: An empirical investigation
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Rittichai Jitpukdeebodintra & Suntorn Witosurapot from departeme
Product Type : Business Conference
Video Game Design Method for Novice
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Wei-Da Hao & Akash Khurana from Dept. of Electrical Engineering
Product Type : Business Conference
500 gamers’ access
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Thomas Westin, Stockholm University, DSV, Forum 100, 16440 Kista
Product Type : Business Conference
Video Games and Education: An Australian Perspective
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Greg Bowtell & Sophie Nichol from Deakin University, Pigdons Roa
Product Type : Business Conference
SCRABLER: A Novel Game Programming in GNU/Linux
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Prasun Ghosal, Bengal Engineering and Science University, P.O. B
Product Type : Business Conference
Quality Simplification of 3D Polygonal Model Using Quadric Error Metric Through MAYA API
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : R. Rama Kishore1, Prof. Yogesh Singh2, Prof B.V.R.Reddy3, 1Assis
Product Type : Business Conference
Game Programmers with Secure Coding
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Rinkesh Nagmoti & Sam Chung from Computing & Software Systems, I
Product Type : Business Conference
Application of Mesh Morphing Techniques in Modelling 3D Objects
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Xiaohong Gao & Mustafa Hassan, School of Engineering and Informa
Product Type : Business Conference
The Influence of Art Concepts on Visual communication in Games
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Heather McGrath & Minhua Ma from School of Computing, University
Product Type : Business Conference
The Design and Implementation of a Testbed for Comparative Game AI Studies
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Hollie Boudreaux, Center for Advanced Computer Studies, & Jim Et
Product Type : Business Conference
Games, Virtual Worlds and Social Networking Development Trends
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : David Wortley, Serious Games Institute, Cheetah Road, Coventry C
Product Type : Business Conference
A Multi-Layered Flocking System for Crowd Simulation
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Simon van den Hurk & Ian Watson from University of Auckland, Com
Product Type : Business Conference
Multicast Delivery of IPTV Over the Internet
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Dane L. Jackson, Purdue Research Foundation & Raymond A. Hansen
Product Type : Business Conference
Improving the Animation of Virtual Humans (VH) by Embedding Human Emotions, Moods and Person
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Mohamed A. Zaidan, Assistant Professor, Graphic Design Departmen
Product Type : Business Conference
GPU-Based multi-view rendering
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : François de Sorbier & Hideo Saito from Graduate School of Scienc
Product Type : Business Conference