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The Annual International Conference on Social Computing and Behavioral Modeling (SocialComp) aims at providing opportunities for academics, researchers, experienced professionals and business people to share their research in the collaborative and interactive aspect of online behavior.
The conference focus on the change and progress in computer education. As computing evolves, so does Computer Science as a discipline.
The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.
The conference focused on the ways companies are using technology to save energy and reduce costs and how using Environmental Strategy to innovate, create value, and build competitive advantage are part of the solutions for growth.
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Language is at a nexus of interrelationships between individuals, society and culture. The interface between language and literature has been the object of considerable interdisciplinary research on methods of analysis that can be applied across the two fields and their sub-areas.
By : Global Science and Technology Forum