(0 Item)

NYC Gaming February Demo Night

Business Conference - NYC Gaming February Demo Night

Business Conference

Begin date : 2/25/2014

End date : 2/25/2014

Location : New York / New York

By : evvnt

Venue : Microsoft, 1290 Avenue of the Americas, New York, 10019, United States

Event Subject :

This is the place to see the newest games being built in NYC and meet the people who built them. Each month, we get together to watch seven demos, drink beer and eat pizza. And we're doing it again.

Industries : Videogames -
Keywords :
gaming
Event/Product information
This is the place to see the newest games being built in NYC and meet the people who built them.  Each month, we get together to watch seven demos, drink beer and eat pizza.  And we're doing it again this month at Microsoft. Join our community of game developers, designers, creatives, investors and more building across multiple platforms and genres.
 
Price: 
Attendee: $15
 
Time: 6:15 pm - 9:00 pm.

 

Web site :

Program/Content
About the organizer

Organizer : evvnt

similar conferences and training available

View all >
Video Games and Education: An Australian Perspective
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Greg Bowtell & Sophie Nichol from Deakin University, Pigdons Roa
Product Type : Business Conference
Case Study: an Artist’s Residency within a Singaporean Gaming Company
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Asst. Prof. Martin Constable
Product Type : Academic Conferences
Sentiment Recognition by Rule Extraction from Support Vector Machines
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Joachim Diederich & Denise Dillon
Product Type : Academic Conferences
A Study on Project Based Learning Approach for Motion Graphics Visualization
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Nekhat Sultana binti Tarique Azam & Yuen, May Chan
Product Type : Academic Conferences
Improving performance of online game services via graphic processor: An empirical investigation
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Rittichai Jitpukdeebodintra & Suntorn Witosurapot from departeme
Product Type : Business Conference