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Videogames Conferences

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>Conference documentation and webinars for this Sector

Path-Finding with Motion Constraints in Real Time Strategies
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Jeremiah J. Shepherd & Dr. Jijun Tang & Dr. Jason O’Kane
Product Type : Academic Conferences
Improving performance of online game services via graphic processor: An empirical investigation
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Rittichai Jitpukdeebodintra & Suntorn Witosurapot from departeme
Product Type : Business Conference
The Design and Implementation of a Testbed for Comparative Game AI Studies
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Hollie Boudreaux, Center for Advanced Computer Studies, & Jim Et
Product Type : Business Conference
A Study on Project Based Learning Approach for Motion Graphics Visualization
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Nekhat Sultana binti Tarique Azam & Yuen, May Chan
Product Type : Academic Conferences
Virtual Hair Simulation: A Performance Analysis Based on Geometric Representations
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Manjusri Wickramasinghe & Prasad Wimalaratne
Product Type : Academic Conferences

> Previous Conferences, Webinars and Training All Past Conferences >

Game QA & Localisation Europe 2015

Experience Europe’s only professional gathering for QA and localisation managers in the games industry!

By : evvnt

30 Jun, 2015 - 1 Jul, 2015
Spain / Barcelona
10th China Guangzhou Int'l Game & Amusement Exhibition 2014

CIAE 2014, being Asia’s leading Game & Amusement expo, will be held in Asia’s largest hall--Canton Fair Complex from March 1st to March 3rd, 2014. Please make your schedual to join us.

By : Guangzhou Grandeur Exhibition Services Co., Ltd

1 Mar, 2014 - 3 Mar, 2014
China / Guangzhou
NYC Gaming February Demo Night

This is the place to see the newest games being built in NYC and meet the people who built them. Each month, we get together to watch seven demos, drink beer and eat pizza. And we're doing it again.

By : evvnt

25 Feb, 2014 - 25 Feb, 2014
New York / New York