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Videogames Conferences

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CoDePA Studio: Adding Explicit Support for Behavior Variants in Authoring Games
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Bram Pellens & Olga De Troyer & Frederic Kleinermann from Vrije
Product Type : Business Conference
The Living Line-A New Technology for Asian Animation
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Hans-Martin Rall & Hock Soon Seah & Henry Johan from Nanyang Tec
Product Type : Business Conference
Real-time Character Motion Control Using Data Gloves
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Nik Isrozaidi Nik Ismail, Katsuya Ishiguro and Masaki Oshita
Product Type : Academic Conferences
Path-Finding with Motion Constraints in Real Time Strategies
Computer Games, Multimedia and Allied Technology (CGAT 2009)

The conference strived to shed light on the inherent sociological and design differences between the East and the West while exploring the challenges faced by the Asian Gaming industry.

By : Jeremiah J. Shepherd & Dr. Jijun Tang & Dr. Jason O’Kane
Product Type : Academic Conferences
Evolutionary Methodologies in Game Environments
Computer Games, Multimedia and Allied Technology (CGAT 2010)

The conference provided a platform for the international gaming community experts to discuss and deliberate with their Eastern counterparts on the state-of-the-art, new research results, perspectives of future developments, and innovative applications relevant to games development and related areas.

By : Hollie Boudreaux, Center for Advanced Computer Studies, Universi
Product Type : Business Conference

> Previous Conferences, Webinars and Training All Past Conferences >

Game QA & Localisation Europe 2015

Experience Europe’s only professional gathering for QA and localisation managers in the games industry!

By : evvnt

30 Jun, 2015 - 1 Jul, 2015
Spain / Barcelona
10th China Guangzhou Int'l Game & Amusement Exhibition 2014

CIAE 2014, being Asia’s leading Game & Amusement expo, will be held in Asia’s largest hall--Canton Fair Complex from March 1st to March 3rd, 2014. Please make your schedual to join us.

By : Guangzhou Grandeur Exhibition Services Co., Ltd

1 Mar, 2014 - 3 Mar, 2014
China / Guangzhou
NYC Gaming February Demo Night

This is the place to see the newest games being built in NYC and meet the people who built them. Each month, we get together to watch seven demos, drink beer and eat pizza. And we're doing it again.

By : evvnt

25 Feb, 2014 - 25 Feb, 2014
New York / New York